Changing natures Access to a ready means of publishing, social media is being used by a cohort of academics and academic related staff that can be identified and recognised through the online promotion and increased visibility of their work; and importantly interaction and collaboration with others. This kind of activity has lead to success, with […]
Is the way we use language in technology having a negative or positive effect? It’s a debate that’s been going on a while, but a discussion over the weekend with a new student prompted me to put something down about the authority that jargon seems to carry.
According to the Mozilla Open Badges project “A ‘badge’ is a symbol or indicator of an accomplishment, skill, quality or interest.” I’ve been discussing their role in education and personal and professional development with a few colleagues for a couple of months. Whilst I am still undecided whether or not I really like the idea […]
One of the key success criteria of any project is the degree to which people use it and its outputs. The new Building Capacity programme is focusing on recent and existing JISC projects and services and helping HEIs to implement the outputs and outcomes of relevant projects in their institution in response to their own […]
“…Work is not a place where you go but rather something you do” Morgan R.E. (2004) Teleworking: An assessment of the benefits and challenges, European Business Review David Morris introduced the day with a series of concise slides explaining the concept and also that his project was a 3 month pilot. A series of presentations […]
There’s a nice debate going on out there, this posting is just my own perspective and a signpost, if you want to engage more fully take a wander over to the funnymonkey posting and follow the trail. “Punk-related ideologies are mostly concerned with individual freedom.” Looking at the wikipedia entry for punk it identifies a […]
As well as developing technology and processes many of the Users and Innovation projects are also engaged in much wider debates, pushing our understanding of the role of technology in the wider education sector. The Habitat project is currently exploring the role of virtual worlds such as Second Life, which may on one hand be […]