Category: User

Immersion or Augmentation: A culture or just another tool?

As well as developing technology and processes many of the Users and Innovation projects are also engaged in much wider debates, pushing our understanding of the role of technology in the wider education sector. The Habitat project is currently exploring the role of virtual worlds such as Second Life, which may on one hand be…

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What’s on your business card?

A colleague from a library in the North East sent me a SodaPDF of his new business card this week. It looked for all intents and purposes like a traditional business card but I noticed that other than just the institution’s website, his email and directline, there were two additions. These included his MSN messenger…

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