Category: User

Immersion or Augmentation: A culture or just another tool?

As well as developing technology and processes many of the Users and Innovation projects are also engaged in much wider debates, pushing our understanding of the role of technology in the wider education sector. The Habitat project is currently exploring the role of virtual worlds such as Second Life, which may on one hand be…

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Portrait of a User #2

S, Academic Interview conducted by email, Oct 07 What do you think of as ‘technology’? Well, even a pen was technology at one stage! Technology is practical, every day, stuff which we take for granted (umm, usually powered by electricity in some form) as well as gadgetry and gizmos. How would you describe your ability…

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